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I don't think a little big image makes any problem since we're not talking about the size of picture here. And overlapping the characters is not that simple :) I need to re-implement that part and your suggestion is not quite a patch. Here is how GD works: When you draw a char, it is surrounded by a box and you need to *somehow* calculate the borders of each box to make them overlap a little but not much to prevent generating unreadable images. It currently adds spaces between the characters instead. So, it needs a new algorithm to calculate the necessary parts and frankly, I don't have time for this and I can't promise anything. |